This displays the process of texturing an acoustic guitar in both a new and aged state as well as creating the material that comprise it. The materials that were created are the guitar body wood, neck wood, and pearl materials and were created using Substance Designer. These are made in both new and aged states. Each version was edited using Substance 3D Painter and adds color variation, blemishes, rust, alphas, and much more. The piece was completed in Unreal Engine 5 and the video was created using sequencer.
The Acoustic Guitar 3D Model was purchased through Sketchfab and re-UV'd to add more complex and high resolution textures.
The final turnaround of the acoustic guitar made using sequencer and Premiere Pro.
A video explanation of how the guitar was textured using Substance Designer, Painter, and Unreal Engine.